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Training // Games

This multi-phase game centered on earning money to customize a race car, gaining performance advantages for the final competition phase. Designed and built within a few months in HTML5, the project required the complete development of the visual identity — including name, logo, UI, teaser video, and assets — using stock photography and illustrations.

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Approximately 500 graphic files were produced to bring the game to life. Inspired by classic racing game aesthetics and aligned with the client’s brand colors, the result was a cohesive, playful, and highly successful product. The game was later unbranded and adapted into a reusable template for other clients.

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©Woven Health Collective (IC Axon)

The challenge was to build an interactive game entirely within PowerPoint, using only stock photography to drive the narrative. Players navigated river rapids, answering questions to progress through chapters and reach the final destination. Custom logo and iconography were developed to support the theme, with success and failure visually represented — for example, a raft continuing downstream or flipping over.

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The structure was designed to be fully reusable by simply replacing the imagery to suit a new theme. Layouts remained clean and consistent to easily accommodate future visual adaptations.

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©Woven Health Collective (IC Axon)

This small in-house game was created to showcase our capabilities at an annual conference. Building on an established RNA theme, I developed the name, color palette, and user interface.

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My approach was to develop a minimalist, clear and airy visual where the game elements are simple but with attention to detail.

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Produced in just a few weeks, the game was a major success and received enthusiastic feedback from attendees.

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©Woven Health Collective (IC Axon)

This game was built around a “lost on a desert island” theme. Nautical and pirate-inspired graphic elements — parchment textures, compass roses, treasure chests, skulls — created an immersive setting. Players earned points throughout the lesson to repair their boat and escape the island.

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While the mechanics were simple, the visual approach aimed to fully immerse learners so the experience felt like a game rather than traditional training content.

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©Woven Health Collective (IC Axon)

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